" Protecting Computer Games and Entertainment Security"Steven Davis, CEO, IT GlobalSecure Inc.Wednesday, October 6, 2010Abstract:For some, computer games are a trivial diversion. But computer games are a multi-billion dollar industry and at the frontline of the challenges for global online business. For a student of security the game industry provides a rich vein for research and source of data. Games are inherently rich interaction systems that provide their participants with opportunities for cheating and exploitation, and even the creation of inadvertent industries (e.g. gold farming in massively multi player online games). Unlike most industries, security flaws are not quietly exploited or brushed under the table -- computer game cheats and pirates broadcast their feats widely on YouTube and Torrents. Computer games are also one of the most truly global businesses whose reach poses unique legal and technical challenges to nation-based institutions. This presentation will provide an overview of the security challenges that the computer game and entertainment industries face, colorful examples, and pose solutions and opportunities for research.